Ghosts 'n Goblins (video game)

Ghosts 'n Goblins
Promotional arcade flyer
Developer(s)Capcom
Publisher(s)
Director(s)Tokuro Fujiwara
Programmer(s)Toshio Arima
Artist(s)Masayoshi Kurokawa
Composer(s)Ayako Mori
SeriesGhosts 'n Goblins
Platform(s)Arcade, Famicom/NES, ZX Spectrum, Amstrad CPC, Commodore 64, Commodore 16, IBM PC, NEC PC-8801, Amiga, Atari ST, Game Boy Color, Android, iOS
ReleaseArcade
Famicom/NES
  • JP: June 13, 1986
  • NA: November 1986
  • EU: March 23, 1989
ZX Spectrum
C16, C64, Amstrad CPC
IBM PC
NEC PC-8801
Amiga, Atari ST
Game Boy Color
  • NA: January 20, 2000[6]
  • EU: August 24, 2000
iOS, Android
March 15, 2017
Genre(s)Platform
Mode(s)Single-player, multiplayer

Ghosts 'n Goblins, known as Makaimura (Japanese: 魔界村, lit. "Demon World Village") in Japan, is a platform video game developed by Capcom and released for arcades in 1985. It is the first game in the Ghosts 'n Goblins franchise, and has since been ported to numerous home platforms.

It was a major commercial success across arcades and home systems. It was among the top ten highest-grossing arcade games of 1986 in Japan and the US, the year's sixth best-selling computer game in the UK, and NES version sold over 1.6 million cartridges worldwide. It initially received generally positive reviews from critics. It is often cited as one of the most difficult games of all time, and retrospectively it has been considered one of the greatest video games ever made.

  1. ^ "Game Machine's Overseas Readers Column" (PDF). Game Machine. No. 268. Amusement Press, Inc. 15 September 1985. p. 22.
  2. ^ "The Game Awards 2020 Official Stream (4K)". The Game Awards. 10 December 2020 – via YouTube.
  3. ^ Cite error: The named reference CVG_ARC was invoked but never defined (see the help page).
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  5. ^ Cite error: The named reference CVG was invoked but never defined (see the help page).
  6. ^ "GameSpot: Video Games News: GBC Ghosts 'N Goblins Released". 2002-04-15. Archived from the original on 2002-04-15. Retrieved 2023-04-21.