Ghoul Panic

Ghoul Panic
Japanese promotional sales flyer
Developer(s)Raizing
Publisher(s)Namco
Platform(s)Arcade, PlayStation
ReleaseArcade
PlayStation
  • JP: April 20, 2000
  • EU: October 2, 2000
Genre(s)Light gun shooter
Mode(s)Single-player, multiplayer
Arcade systemNamco System 12

Ghoul Panic[a] is a 1999 light gun shooter arcade game developed by Raizing (Now known as Eighting) and published by Namco. A version for the PlayStation was released in 2000. Players used lightguns to complete a series of minigames, done by firing at on-screen targets. In these minigames there is an objective that must be fulfilled before the time runs out to progress such as shooting a certain amount of enemies or protecting small, yellow cats from projectiles. It ran on the Namco System 12 arcade hardware.

The game was produced by Raizing artist Shinsuke Yamakawa, whose previous works include Battle Garegga and 1944: The Loop Master, with sound effects by Manabu Namiki. It is heavily inspired by Namco's Point Blank series of games, with a focus on thrill and adventure. Yamakawa recalls the game being in development when Raizing's development staff had dramatically increased in number. Ghoul Panic was liked by critics for its gameplay, graphics and multiplayer features, although its lack of additions to the traditional gameplay of lightgun shooters was the subject of criticism.
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