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Givro | |
Native name | 株式会社ギブロ |
Romanized name | Kabushiki gaisha Giburo |
Formerly | Almanic Corporation |
Company type | Kabushiki gaisha |
Industry | Video games |
Founded | 1989 |
Founder | Takashi Yoneda[1] |
Defunct | 1998 |
Fate | Dissolution |
Headquarters | Tokyo, Japan |
Area served | Japan |
Key people |
|
Products | Video games |
Givro Corporation[a] was a Japanese video game development company founded in 1989 in Tokyo, Japan by Takashi Yoneda, who was previously employed by Technos Japan and Enix. The company was originally established under the name Almanic Corporation,[b] which it operated under for a few years before changing its corporate name in 1995.[4][5] Givro would go on to produce games for home consoles such as the Super Nintendo Entertainment System, Sega Genesis, 32X, Nintendo 64 and Sega Saturn.[6][7] Givro released their final game in late 1997 and quietly dissolved at the end of the following year.[8]
Givro's most critically acclaimed creations were the Enix published Wonder Project J2 on the N64 and Nanatsu Kaze no Shima Monogatari on the Sega Saturn. Enix also published Almanic's most famous titles such as the first Wonder Project J and E.V.O on the SNES. [9]
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