Glitch (video game)

Glitch
Developer(s)Tiny Speck
Designer(s)
EngineAdobe Flash
Platform(s)Browser
ReleaseSeptember 27, 2011
Genre(s)MMO
Mode(s)Multiplayer

Glitch was a browser-based massively multiplayer online game created by Tiny Speck (which would later publish Slack and be renamed Slack Technologies). The game was developed under the leadership of Stewart Butterfield.[1] Glitch was officially launched on September 27, 2011,[2] but reverted to beta status on November 30, 2011, citing accessibility and depth issues.[3] Glitch was officially shut down on December 9, 2012.[4]

  1. ^ Terdiman, Daniel. "Watching the birth of Flickr co-founder's gaming start-up". CNET. Archived from the original on 25 October 2012. Retrieved 31 December 2012.
  2. ^ Terdiman, Daniel. "Glitch launches; CNET offers an instant-entry pass". CNET. Archived from the original on 31 August 2012. Retrieved 31 December 2012.
  3. ^ "The Big Unlaunching". Tiny Speck. Archived from the original on 23 November 2013. Retrieved 31 December 2012.
  4. ^ "A sad announcement from Tiny Speck". Archived from the original on 10 November 2013. Retrieved 31 December 2012.