Glitch | |
---|---|
Developer(s) | Tiny Speck |
Designer(s) | |
Engine | Adobe Flash |
Platform(s) | Browser |
Release | September 27, 2011 |
Genre(s) | MMO |
Mode(s) | Multiplayer |
Glitch was a browser-based massively multiplayer online game created by Tiny Speck (which would later publish Slack and be renamed Slack Technologies). The game was developed under the leadership of Stewart Butterfield.[1] Glitch was officially launched on September 27, 2011,[2] but reverted to beta status on November 30, 2011, citing accessibility and depth issues.[3] Glitch was officially shut down on December 9, 2012.[4]