Global Domination

Global Domination
Developer(s)Impressions Games[1]
Publisher(s)Impressions Games[1]
Designer(s)Simon Bradbury[1]
David Lester[1]
Platform(s)DOS, Amiga
Release1993[1]
Genre(s)Turn-based strategy
Mode(s)Single-player
Multiplayer (hotseat)

Global Domination is a 1993 strategy game modeled closely on the board game Risk. Impressions Games expanded on the game dividing the world into more territories, adding unit types which could be controlled in a mini-game, adding the concept of unit obsolescence, valuing regions higher or lower than others (for income), and adding the ability to fund intelligence operations.

  1. ^ a b c d e Global Domination Archived 2007-06-23 at the Wayback Machine overview at MobyGames