juggling including or consisting of bounces and catches.
Carry
to move, or "carry", a ball with the first hand to the location it would have been caught at by the second hand instead of throwing it towards that spot, and to then throw it from that location using the first hand.
Catch
when a ball lands on one's hand or is grabbed out of the air.
to throw and catch each object, as many as possible, only once. A form of numbers juggling. May also refer to patterns such as 55500 which allow a "flashy" move such as a clap or pirouette.
Half
a variation of a pattern which may be more simple, sometimes may be used as preparation for, and generally resembles a truncated version of its namesake. For example the shower and the half-shower have siteswaps 51 and 3).
Hold time
also "dwell time", the time, relative to the siteswap beats, which is a prop is held. Ladder diagrams often show no dwell time, with the prop landing at the same moment as its toss.
Inside
to throw a prop in one hand under the prop just thrown or to be thrown. See: outside and reverse.
juggling with as many objects as possible. See: flash and qualify.
Orbit
a carry where the held ball is moved around another ball in a circle, as if orbiting. "Orbit" is also used in a technical sense to refer to, "the cycle of throws which a ball follows."[2] For example, the cascade (3) has one orbit while tennis (3) has two.
Outside
to throw a prop in one hand over the prop just thrown or to be thrown. See: inside and reverse.
Overhead
"Juggling with your arms up in the air above your head & looking up from underneath the pattern,"[3] such as the overhead cascade[4]
Parity
whether a pattern may be done only with an even or odd number of props or may be done either way. For example, the cascade may be done with any odd number of props greater than or equal to 3.
numbers juggling where every prop must be thrown and caught at least twice, in contrast to a flash.
Reverse
tossing to the inside instead of the outside, or the outside instead of the inside. For example, the cascade and the reverse cascade.
Shape distortion
a variation of a pattern with the same siteswap but a different shape, such as the half-shower and the Statue of Liberty (both siteswap: 3, the latter uses overhead juggling).
Squeeze or squeeze catch
the reverse of a multiplex, where more than one ball is caught in the same hand simultaneously on the same beat.
Sticks/batons
Wooden rods or doweling, predates modern clubs.[5]
Symmetrical
juggling patterns with patterns whose length is an odd number (and thus repeats on the other hand), as opposed to asymmetrical.
Synchronous
tosses or catches made by each hand at the same time, as opposed to alternating.
juggling consisting of tosses and catches ( in distinction to non-tossing forms of juggling, like e.g. swinging clubs or poi, twirling a bâton, or contact juggling where the prop rolls along bodyparts ).