Gods Will Be Watching

Gods Will Be Watching
Developer(s)Deconstructeam
Publisher(s)Devolver Digital
Director(s)Jordi de Paco
Designer(s)Jordi de Paco [1]
Programmer(s)Jordi de Paco
Artist(s)Jonathan Romero [1]
Writer(s)Jordi de Paco
Composer(s)Paula "Fingerspit" Ruiz [1]
EngineGameMaker: Studio
Platform(s)Windows, OS X, Linux, iOS, Android
ReleaseWindows, OS X, Linux
24 July 2014
iOS
17 December 2015
Android
TBA
Genre(s)Graphic adventure
Mode(s)Single-player

Gods Will Be Watching is a point-and-click adventure video game created by Spain-based development studio Deconstructeam and published by Devolver Digital, released on 24 July 2014.[2] Described as a "point-and-click thriller", the game revolves around a core mechanic of resource and time management, in which the player is placed in various scenarios and tasked to avert a crisis.[3] The iOS port of Gods Will Be Watching was released on 17 December 2015.

  1. ^ a b c "Entrevista: Jordi de Paco, de Deconstructeam" [Interview: Jordi de Paco, from Deconstructeam]. Anaitgames (in Spanish). 29 March 2014. Retrieved 24 May 2018.
  2. ^ "Gods Will Be Watching". Steam. Valve. Retrieved 23 April 2015.
  3. ^ Cite error: The named reference IGN was invoked but never defined (see the help page).