Gods Will Be Watching | |
---|---|
Developer(s) | Deconstructeam |
Publisher(s) | Devolver Digital |
Director(s) | Jordi de Paco |
Designer(s) | Jordi de Paco [1] |
Programmer(s) | Jordi de Paco |
Artist(s) | Jonathan Romero [1] |
Writer(s) | Jordi de Paco |
Composer(s) | Paula "Fingerspit" Ruiz [1] |
Engine | GameMaker: Studio |
Platform(s) | Windows, OS X, Linux, iOS, Android |
Release | Windows, OS X, Linux 24 July 2014 iOS 17 December 2015 Android TBA |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
Gods Will Be Watching is a point-and-click adventure video game created by Spain-based development studio Deconstructeam and published by Devolver Digital, released on 24 July 2014.[2] Described as a "point-and-click thriller", the game revolves around a core mechanic of resource and time management, in which the player is placed in various scenarios and tasked to avert a crisis.[3] The iOS port of Gods Will Be Watching was released on 17 December 2015.
IGN
was invoked but never defined (see the help page).