Godzilla: Destroy All Monsters Melee | |
---|---|
Developer(s) | Pipeworks Software WayForward Technologies (GBA) |
Publisher(s) | Infogrames[a] |
Director(s) | Matt Bozon (GBA) |
Producer(s) | John Beck (GBA) |
Designer(s) | Armando Soto Matt Bozon (GBA) |
Programmer(s) | Michael W. Stragey (GBA) |
Artist(s) | Armando Soto Matt Bozon Luke Brookshier (GBA) |
Composer(s) | Jake Kaufman (GBA) |
Series | Godzilla |
Platform(s) | GameCube, Xbox, Game Boy Advance |
Release | GameCubeXboxDomination Game Boy Advance |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Godzilla: Destroy All Monsters Melee is a fighting game based on Toho's Godzilla franchise. It was developed by Pipeworks Software and published by Infogrames under the Atari brand for GameCube in 2002. A companion game developed by WayForward Technologies for Game Boy Advance, Godzilla: Domination!, was released in November of the same year. Destroy All Monsters Melee was later released for Xbox in 2003, featuring additional content and enhanced graphics.
A sequel, Godzilla: Save the Earth, was released in November 2004.
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