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Goemon's Great Adventure | |
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Developer(s) | Konami Computer Entertainment Osaka |
Publisher(s) | Konami |
Director(s) | Tomoharu Okutani |
Producer(s) | Kazuhiko Uehara |
Designer(s) | Madoka Yamauchi[1] |
Programmer(s) | Koichi Yagi[1] |
Writer(s) | Madoka Yamauchi |
Composer(s) | Shigeru Araki Yasumasa Kitagawa Hirotaka Kurita Yusuke Kato Nobuyuki Akena |
Series | Ganbare Goemon |
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | Platforming |
Mode(s) | Single-player, multiplayer |
Goemon's Great Adventure,[a] known as Mystical Ninja 2 Starring Goemon in Europe, is a video game developed and released by Konami for the Nintendo 64 on December 23, 1998. It is the fourth game in the Ganbare Goemon series released in North America and Europe, following Mystical Ninja Starring Goemon, released two years earlier. Featuring platform gameplay in 2.5D, it returns the series to a side-scrolling format.[2]
The story highlights Goemon's quest to stop the evil Bismaru, who has stolen Wise Man's resurrection machine. Goemon and his friends must journey through five worlds to battle the revived Dochuki, prince of the underworld, and destroy the captured device. Each world is designed with Japanese styles and themes, and Goemon's Great Adventure continues the series' tradition of offbeat, surreal humor.[3]
The game sold more than 160,000 copies worldwide.[4] Reminiscent of older, 16-bit games, the side-scrolling system was lauded by reviewers, who also praised the two-player cooperative mode.[3][5] The game's graphics and musical score earned high marks as well. Reviewers have considered it one of the best side-scrollers for the Nintendo 64.[5][6]
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