GoldenEye 007 (2010 video game)

GoldenEye 007
Developer(s)Eurocom
n-Space (DS)
Publisher(s)Activision
(Wii)
Writer(s)Bruce Feirstein[1]
Composer(s)David Arnold[2]
Kevin Kiner[3]
SeriesJames Bond
EngineEngineX
Platform(s)Wii
Nintendo DS
PlayStation 3
Xbox 360
ReleaseOriginal
  • NA: 2 November 2010
  • AU: 3 November 2010
  • EU: 5 November 2010
  • JP: 30 June 2011 (Wii)
Reloaded
  • NA: 1 November 2011
  • EU: 4 November 2011
  • AU: 25 November 2011
Genre(s)First-person shooter
Mode(s)Single-player, local & online multiplayer

GoldenEye 007 is a 2010 first-person shooter video game developed by Eurocom and published by Activision for the Wii,[1] with a handheld version for Nintendo DS developed by n-Space.[4] It is a modern reimagining of the 1995 James Bond film GoldenEye as well as a remake of the 1997 video game of the same name, developed for the earlier Nintendo 64 console. The game was officially announced by Nintendo at their E3 2010 conference presentation.[5] The game was released on 2 November 2010 in tandem with another James Bond game, Blood Stone, which was also released for the DS, but not the Wii. Nintendo, the publisher of the Nintendo 64 game, published the Wii version in Japan the following summer,[6] where it remains Wii-exclusive. It was the fifth James Bond game developed by Eurocom and their second under Activision, after the PlayStation 2 version of 007: Quantum of Solace two years prior.

Although not as critically acclaimed as its original Nintendo 64 version, the game received positive reviews from critics, with many calling it a return to form for the series, with particular praise for its gameplay, campaign, voice acting, multiplayer and controls.[7][8][9][10][11] An enhanced port of the game, titled GoldenEye 007: Reloaded, was released in November 2011 for Xbox 360 and PlayStation 3.

  1. ^ a b "GoldenEye 007 – Official Game Site". Activision. Archived from the original on 23 August 2010. Retrieved 27 July 2010.
  2. ^ Cite error: The named reference MI6.co.uk was invoked but never defined (see the help page).
  3. ^ "Get the inside story of the all-new GoldenEye 007 for Wii". Nintendo.co.uk. 20 October 2010. Retrieved 29 November 2010.
  4. ^ Ronaghan, Neal (18 June 2010). "GoldenEye DS Coming, Developed by n-Space". Nintendo World Report. Archived from the original on 16 August 2012. Retrieved 29 May 2012.
  5. ^ Cite error: The named reference ignreveal was invoked but never defined (see the help page).
  6. ^ "ゴールデンアイ 007". Nintendo. Archived from the original on 11 November 2019. Retrieved 19 January 2020.
  7. ^ GoldenEye 007 Review - IGN, 2 November 2010, archived from the original on 16 April 2021, retrieved 1 April 2021
  8. ^ "GoldenEye 007 Review". GameSpot. Archived from the original on 18 April 2021. Retrieved 1 April 2021.
  9. ^ "Review: GoldenEye 007 (Wii)". Nintendo Life. 5 November 2010. Archived from the original on 15 June 2021. Retrieved 1 April 2021.
  10. ^ "Review: GoldenEye 007 (Wii)". Destructoid. Retrieved 1 April 2021.
  11. ^ Mitchell, James (5 November 2010). "GoldenEye 007 (Wii) Review". Vooks. Archived from the original on 20 September 2022. Retrieved 1 April 2021.