Gravity Falls: Legend of the Gnome Gemulets | |
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Developer(s) | Ubisoft Osaka Ubisoft San Francisco Access Games Success Corp. |
Publisher(s) | Ubisoft |
Director(s) | Marc Fortier |
Producer(s) | Rica Azarcon Michelle Hull |
Designer(s) | Emiko Sunaga |
Programmer(s) | Kenji Fujimura Francois Zang-Yen |
Artist(s) | Yasuhiro Matsumoto Yukiko Iwata William Bowser Lamont Gilkey Vincent Hill |
Composer(s) | Nicholas Bonardi |
Series | Gravity Falls |
Engine | UbiArt Framework |
Platform(s) | Nintendo 3DS |
Release | October 20, 2015 |
Genre(s) | Platform |
Mode(s) | Single-player |
Gravity Falls: Legend of the Gnome Gemulets is a platform video game developed by Ubisoft Osaka, published by Ubisoft and produced by Disney Interactive Studios based on the animated Disney series Gravity Falls. The game utilizes the UbiArt Framework engine, and was released for the Nintendo 3DS on October 20, 2015.