Gravity Rush

Gravity Rush
Developer(s)Japan Studio (Team Gravity)[a]
Publisher(s)Sony Computer Entertainment
Director(s)Keiichiro Toyama
Producer(s)Makato Isomine
Designer(s)Junya Okura
Programmer(s)Hirotaka Yokokawa
Artist(s)Yoshiaki Yamaguchi
Shunsuke Saito
Takeshi Oga
Writer(s)Keiichiro Toyama
Naoko Sato
Composer(s)Kohei Tanaka
EnginePhyreEngine
Platform(s)
Release
  • JP: February 9, 2012
  • NA: June 12, 2012
  • AU: June 14, 2012
  • EU: June 15, 2012
Remastered
  • JP: December 10, 2015
  • NA: February 2, 2016
  • AU: February 3, 2016
  • EU: February 5, 2016
Genre(s)Action-adventure
Mode(s)Single-player

Gravity Rush, known in Japan as Gravity Daze,[b] is a 2012 action-adventure video game developed by Japan Studio's Team Gravity division and published by Sony Computer Entertainment for the PlayStation Vita. Gravity Rush Remastered, a high definition remaster developed by Bluepoint Games for the PlayStation 4 was released in 2015 in Japan and 2016 in the West. In Gravity Rush, players control Kat, an amnesiac with the power to manipulate how gravity affects her, and uses her powers to help the people of Hekseville against the mysterious Nevi, helping its people against threats and uncovering the mystery behind her past. Gameplay has Kat exploring the open world of Hekseville, completing missions for townsfolk and defeating Nevi. Navigation and combat heavily involve Kat's gravity-altering abilities.

Beginning development for PlayStation 3 in 2008 under the title Gravité before moving to the Vita, Gravity Rush was conceived by director Keiichiro Toyama prior to his work on Silent Hill and the Siren series. The team overcame technical challenges due to the gameplay and chosen hardware. The world, story and artistic style drew from Japanese and Western comics including the work of French artist Jean Giraud. The music was composed by Kohei Tanaka, who worked on the project from an early stage.

Upon release, Gravity Rush received generally positive reviews from critics, who praised the art style and Kat's portrayal, but aspects of gameplay and control issues were criticized. The game had sold 200,000 units by August 2012. A sequel, Gravity Rush 2, was released for the PlayStation 4 in 2017.


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