Green Lantern: Rise of the Manhunters | |
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Developer(s) | Double Helix Games (non-Nintendo consoles) Griptonite Games[1] (Nintendo versions) |
Publisher(s) | Warner Bros. Interactive Entertainment[1] |
Director(s) | David Msika |
Designer(s) | Benjamin Cholewinski |
Programmer(s) | Carlos Bustamante |
Artist(s) | David Robert Donatucci |
Writer(s) | Marv Wolfman[2] |
Composer(s) | Kaveh Cohen Michael David Nielsen |
Platform(s) | PlayStation 3, Xbox 360, Wii, Nintendo DS, Nintendo 3DS |
Release | |
Genre(s) | Action Platform-adventure (Nintendo console and handheld versions) |
Mode(s) | Single-player, local multiplayer (non-Nintendo console versions only) |
Green Lantern: Rise of the Manhunters is an action video game, the first based on DC Comics' Green Lantern (Hal Jordan). The game is a tie-in/sequel to the film Green Lantern, which opened in theaters on June 17, 2011. The game features 3D visuals on the Nintendo 3DS, PlayStation 3 and Xbox 360, providing TriOviz Inficolor 3D for standard televisions and stereoscopic 3D for dedicated 3DTVs.