Grounded | |
---|---|
Developer(s) | Obsidian Entertainment[a] |
Publisher(s) | Xbox Game Studios |
Director(s) | Adam Brennecke |
Producer(s) | Adam Brennecke |
Designer(s) | Andy Artz Bobby Null Matthew Perez |
Programmer(s) | Roby Atadero |
Artist(s) | Kazunori Aruga |
Writer(s) | Mitch Loidolt Michael Chu |
Composer(s) | Justin E. Bell Finishing Move Inc. Marc Rebillet |
Engine | Unreal Engine 4[2] |
Platform(s) | |
Release |
|
Genre(s) | Survival |
Mode(s) | Single-player, multiplayer |
Grounded is a survival action-adventure video game developed by Obsidian Entertainment and published by Xbox Game Studios. It was released for Windows and Xbox One in early access in July 2020. It was fully released on September 27, 2022. The Nintendo Switch, PlayStation 4 and PlayStation 5 versions were released on April 16, 2024.
A small team of 13 people in Obsidian began working in Grounded following the completion of Pillars of Eternity II: Deadfire, while the rest of the team began working on The Outer Worlds. In the game, the four protagonists were shrunk in size following a science experiment and must survive in a backyard, combating against various bugs and insects. The core premise of the game was inspired by A Bug's Life and Honey, I Shrunk the Kids. The game received generally positive reviews from critics and attracted more than 20 million players upon launch. An animated series adaptation based on the game is currently in development.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).