Gubble

Gubble
Developer(s)Actual Entertainment (Macintosh, Windows)[4]
Goo! (PlayStation)[5]
Publisher(s)Actual Entertainment (Macintosh, Windows, iOS)[4]
Mud Duck Productions[3]
Midas Interactive Entertainment[6] (PlayStation)
Platform(s)Windows, Macintosh, PlayStation, iOS
ReleaseWindows
Macintosh
PlayStation
  • JP: September 17, 1998[2]
  • EU: April 12, 2001
iOS
  • EU: December 20, 2010
  • NA: December 20, 2010
Genre(s)Puzzle
Mode(s)Single-player

Gubble, also known as Goober in select regions, is a Microsoft Windows and PlayStation game developed by Actual Entertainment (Eric Ginner, Mark Robichek and Franz Lanzinger).[7] The non-violent gameplay was a key aspect mentioned in the game's promotional material.[1] The game has a soundtrack of instrumental songs composed by Seppo Hurme (who also goes by Fleshbrain).[8]

Most of the gameplay requires the player to solve a series of real-time puzzles in which they use tools, such as a hammer or a screwdriver. The main character, Gubble D. Gleep[9] (an alien), uses the tools in a humorous way to remove things like nails and screws from the playing area.

The opening storyline to Gubble (only found in the instruction booklet) follows that space pirates have fastened zymbots (the game's levels) to the fictional planet Rennigar, with Gubble D. Gleep being sent on a mission by a robot to remove them.

Gubble was later re-released for iOS.

  1. ^ a b Gubble.com: Product Fact Sheet 1997
  2. ^ psxdatacenter.com: Gubble Japan
  3. ^ a b psxdatacenter.com: Gubble North America
  4. ^ a b Cite error: The named reference LanzingerStudio2017 was invoked but never defined (see the help page).
  5. ^ Goo! - GDRI
  6. ^ psxdatacenter.com: Gubble PAL
  7. ^ Gubble.com: Home page 2017
  8. ^ mirsoft.info: Seppo Hurme
  9. ^ "Gubble D. Gleep (Character)". Giant Bomb. Retrieved 9 August 2022.