Gungrave: Overdose

Gungrave: Overdose
North American cover art
Developer(s)Ikusabune Co., Ltd.
Publisher(s)
Director(s)Naohito Hanai
Producer(s)Tōru Kubo
Designer(s)Tomohiro Maruyama
Takashi Hata
Programmer(s)Naohito Hanai
Artist(s)Yasuhiro Nightow
Writer(s)Hidenori Tanaka
Takashi Hino
Tomohiro Maruyama
Composer(s)Tsuneo Imahori
SeriesGungrave
Platform(s)PlayStation 2
Release
  • JP: March 4, 2004
  • NA: September 13, 2004[1]
  • PAL: October 7, 2005
Genre(s)Third-person shooter
Mode(s)Single-player

Gungrave: Overdose[a] is a PlayStation 2 third-person shooter video game developed by animation studio Ikusabune and published by Red Entertainment in Japan and by Mastiff in North America, and a direct sequel to Gungrave. The game was released on March 4, 2004, in Japan, September 15, 2004, in North America and October 7, 2005, in the PAL regions. Gungrave: Overdose picks up where its predecessor left off, and follows its main character through a variety of stages on a path of revenge. It is the only known title fully developed by animation studio Ikusabune, as the previous title was developed by Red Entertainment. (Ikusabune provided animation and cinematics in the first game.)

Two years after the original, Gungrave, and just approaching of that game's anime adaptation, Gungrave: Overdose was released. Preserving Yasuhiro Nightow's flair and artistic style, this outing adds new playable characters to the series and a new story, in which Grave resumes his tale as an unlikely anti-hero tracking down the sadistic son of a Mafia boss who has struck a deal with a symbiotic seed bent on taking over the Earth.

  1. ^ "Gungrave: Overdose ships". GameSpot. September 13, 2004. Retrieved August 6, 2024.


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