Half-Life: Decay

Half-Life: Decay
Developer(s)Gearbox Software
Publisher(s)Sierra On-Line
Designer(s)Randy Pitchford[1]
Writer(s)
  • Matthew Armstrong
  • Brian Hess
  • Randy Pitchford
SeriesHalf-Life
EngineGoldSrc
Platform(s)PlayStation 2
Release
  • NA: November 14, 2001
  • EU: November 30, 2001
Genre(s)First-person shooter
Mode(s)Multiplayer

Half-Life: Decay is a multiplayer-only expansion pack for Valve's first-person shooter Half-Life. Developed by Gearbox Software and published by Sierra On-Line, Decay was released as part of the PlayStation 2 version of Half-Life in 2001. It is the third expansion pack for Half-Life, and like its predecessors, Decay returns to the setting and timeline of the original story, albeit portraying the story from the viewpoint of a different set of protagonists: two scientists working in the Black Mesa Research Facility. Decay is a cooperative multiplayer game, designed to be played by two people working together to pass through the game's levels.

Decay was not a critical success, but was received with some positivity by video game journalists. Many reviewers felt the game was best when played with other players, but that its more puzzle-oriented gameplay somewhat detracted from the overall experience. A number of reviews stated that the game simply felt like little more than an extra add-on for the PlayStation 2 version of Half-Life.

  1. ^ "Half-Life Credits". Allgame. Retrieved October 23, 2008.[permanent dead link]