Developer(s) | MindSpan |
---|---|
Publisher(s) | Accolade |
Producer(s) | Pam Levins Pam Davis |
Designer(s) | Mike Benna Jeff Sember |
Programmer(s) | Mike Benna Jeff Sember |
Artist(s) | John Boechler |
Composer(s) | Alistair Hirst |
Series | HardBall |
Platform(s) | DOS, Genesis, Super NES |
Release | DOS
|
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
HardBall III is a multiplatform baseball video game developed by MindSpan and published by Accolade between 1992 and 1994 for the Sega Genesis, Super Nintendo Entertainment System and DOS platforms. The game is licensed by the Major League Baseball Players Association and is the sequel to HardBall II.
The console versions are simplified versions of the HardBall series found on the personal computers of the time. Season stats are logged through a lengthy password in these versions due to the lack of a hard disk drive that was already common in the more expensive personal computers at that time.