Harry Potter and the Prisoner of Azkaban | |
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Developer(s) |
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Publisher(s) | Electronic Arts |
Director(s) | Phillip Trumbo (PC, GBA) |
Producer(s) | Michael Waite, Steve Reddoch (PC) |
Designer(s) | Christopher Vucetich, Chris Brockett, Ed Byrne, Del Chafe III (PC) Tony Sharma, Tom Snider, Brian C. McAuliffe, Dream Smith (GBA) |
Programmer(s) | Michael Dorgan (GBA) |
Artist(s) | Kerwin Burton, Luke Anderson, Eric Gingrich (PC) Eric Heitman (GBA) |
Writer(s) | Michael Humes (PC, GBA) |
Composer(s) | Jeremy Soule Ian Stocker (GBA) |
Series | Wizarding World |
Engine | Unreal Engine 2 (Microsoft Windows) RenderWare (PlayStation 2, Xbox, GameCube) |
Platform(s) | |
Release | Microsoft Windows, Game Boy AdvancePlayStation 2, Xbox, GameCube |
Genre(s) | Action-adventure Role-playing (GBA) |
Mode(s) | Single-player |
Harry Potter and the Prisoner of Azkaban is a 2004 action-adventure game. The game is based on the 2004 film of the same name from the Harry Potter franchise. The game was developed by KnowWonder, Griptonite Games, and EA UK each for different consoles and was published by Electronic Arts under the EA Games label. The game was released as a trio, with separate versions for Game Boy Advance, Microsoft Windows, and home consoles (released on PlayStation 2, Xbox, and GameCube). The game received mixed reviews by critics.