Hearts of Iron IV

Hearts of Iron IV
Developer(s)Paradox Development Studio
Publisher(s)Paradox Interactive
Director(s)Dan Lind (2016-2021)
Peter 'Arheo' Nicholson (2021-present)
Composer(s)
  • Andreas Waldetoft
Mangalf
Sabaton
SeriesHearts of Iron
EngineClausewitz Engine
Platform(s)Microsoft Windows, macOS, Linux
Release
  • WW: 6 June 2016
Genre(s)Grand strategy wargame
Mode(s)Single-player, multiplayer

Hearts of Iron IV[a] is a grand strategy computer wargame developed by Paradox Development Studio and published by Paradox Interactive. It was released worldwide on 6 June 2016.[1] It is the sequel to 2009's Hearts of Iron III and the fourth main installment in the Hearts of Iron series. Like previous games in the series, Hearts of Iron IV is a grand strategy wargame that focuses on World War II. The player can control any country in the world, starting either in 1936 or 1939. Players have the option of following a nation's historical path, or leading various non-historical paths.

By May 2018, the game had sold a total of one and a half million copies worldwide.[2][3] As of June 2023, the game has sold over five million copies on Steam alone.[not verified in body] Since its release, Paradox has released large amounts of downloadable content for Hearts of Iron IV.[4]


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  1. ^ Dingman, Hayden (March 15, 2016). "Paradox Interactive reveals release dates for Hearts of Iron IV and Stellaris". PC World. Archived from the original on September 12, 2016. Retrieved September 9, 2016.
  2. ^ Cite error: The named reference 1mil was invoked but never defined (see the help page).
  3. ^ "Hearts of Iron 4 sells a million copies, gets a special edition". PCGamesN. May 22, 2018. Archived from the original on December 11, 2021. Retrieved December 11, 2021.
  4. ^ "Next Hearts of Iron 4 DLC beefs up Scandinavia, Winter War". Wargamer. June 7, 2023. Retrieved July 11, 2023.