Hellgate: London | |
---|---|
Developer(s) | Flagship Studios[a] |
Publisher(s) | Namco Bandai Games Electronic Arts
|
Producer(s) | Bill Roper Kenneth Williams |
Designer(s) | Erich Schaefer David Brevik |
Programmer(s) | Tyler Thompson Peter Hu David Brevik |
Artist(s) | Phil Shenk David Glenn |
Writer(s) | Ivan Sulic |
Composer(s) | Sonic Mayhem Cris Velasco |
Platform(s) | Microsoft Windows |
Release | ASEAN October 31, 2007[2] ROK February 22, 2008[3] |
Genre(s) | Action role-playing game |
Mode(s) | Single-player, multiplayer |
Hellgate: London is a dark fantasy themed action role-playing game originally developed by Flagship Studios, released on October 31, 2007. It was developed by a team led by former Blizzard Entertainment employees, some of whom had overseen the creation of the Diablo series. The original release of the game was co-published by Namco Bandai Games and Electronic Arts.[4]
Set in a post-apocalyptic London in the year 2038, Hellgate: London is a fast-paced action role-playing hack and slash game. It includes random elements from roguelikes such as weapon and armor attributes, item drops, mob spawns, and level composition. The game featured both single-player and online multiplayer support when it was released, although North American and European online support has been discontinued. The single-player version features a five-act story questline. When completed, the player is eligible to restart the storyline again in a higher difficulty and create new characters in an elite mode.
In 2008, Flagship Studios filed for bankruptcy. All intellectual property was seized as collateral for funding received from Comerica Bank. Subsequently, development of the game halted. Namco Bandai Games provided free ongoing North American and European server support until January 31, 2009, when the multiplayer game servers and websites were taken offline. HanbitSoft has since acquired rights to the game and has redeveloped it as the free-to-play Hellgate London: Resurrection in South Korea, featuring Seoul-based maps. In 2014, Hellgate Global was announced, adding Tokyo to the game for a possible release outside South Korea. During development, a port for the Xbox 360 was considered but was never released.
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