Heretic II | |
---|---|
Developer(s) |
|
Publisher(s) | Activision |
Director(s) | Brian Pelletier |
Producer(s) | Steve Stringer |
Designer(s) | Jon Zuk |
Programmer(s) | Patrick J. Lipo |
Artist(s) | Brian Pelletier |
Composer(s) | Kevin Schilder |
Engine | Quake II engine |
Platform(s) | Windows, Linux, AmigaOS, Mac OS |
Release | Windows Linux
|
Genre(s) | Action, third-person shooter |
Mode(s) | Single-player, multiplayer |
Heretic II is a dark fantasy action-adventure game developed by Raven Software and published by Activision in November 1998 continuing the story of Corvus, the main character from its predecessor, Heretic. It is the fourth game in the Hexen: Beyond Heretic series and comes after the "Serpent Rider" trilogy. Although Id Software owns the publishing rights to the previous titles, Heretic 2 is owned by Activision since they own Raven Software and its IPs.
Using a modified Quake II engine, the game features a mix of a third-person camera with a first-person shooter's action, making for a new gaming experience at the time. While progressive, this was a controversial design decision among fans of the original game,[3] a well-known first-person shooter built on the Doom engine. The music was composed by Kevin Schilder. Gerald Brom contributed conceptual work to characters and creatures for the game.[4] This is the only Heretic/Hexen video game that is unrelated to id Software, apart from its role as engine licenser.
Heretic II was later ported to Linux by Loki Software, to the Amiga by Hyperion Entertainment,[5] and Macintosh by MacPlay.[6]
Heretic II...Out Today...inc. vat £34.99