Heroes Chronicles

Heroes Chronicles
Cover art
Developer(s)New World Computing
Publisher(s)The 3DO Company
Designer(s)Jon Van Caneghem
Composer(s)Paul Romero
Rob King
Steve Baca
SeriesHeroes of Might and Magic
Platform(s)Microsoft Windows
Release2000-2001
Genre(s)Turn-based strategy
Mode(s)Single-player

Heroes Chronicles is a series of turn-based strategy video games developed by Jon Van Caneghem through New World Computing and published by the 3DO Company. The series was intended to introduce a new audience, such as casual gamers, to the Heroes of Might and Magic series. As part of that strategy, each installment of Chronicles was released as a low-cost episode containing a relatively short single-player campaign, and the difficulty level of each game was kept low. All Chronicles games are based on a limited version of the Heroes of Might and Magic III game engine, although the ability to play scenario maps and multiplayer games is not included in any Chronicles title.[citation needed]

The series consists of eight installments released in five retail packages and supplemented by two downloadable packages. The first two titles, Warlords of the Wasteland and Conquest of the Underworld, were released on September 27, 2000. The next two installments, Masters of the Elements and Clash of the Dragons, were released shortly thereafter on November 14, 2000.[1] In the meantime, 3DO offered The World Tree as a free download, which would install on any system with at least two retail episodes. Similarly, Fiery Moon would install on any system with at least three retail episodes. Lastly, The Sword of Frost and Revolt of the Beastmasters were released together under the name The Final Chapters on June 1, 2001. All eight games were released through GOG.com in June 2011.[citation needed]

  1. ^ "3DO | Investor Relations". www.3do.com. Archived from the original on 13 June 2001. Retrieved 12 January 2022.