Heroes of the Storm | |
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Developer(s) | Blizzard Entertainment |
Publisher(s) | Blizzard Entertainment |
Director(s) |
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Producer(s) | Kaéo Milker |
Composer(s) |
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Platform(s) | |
Release | June 2, 2015 |
Genre(s) | MOBA |
Mode(s) | Multiplayer |
Heroes of the Storm is a crossover multiplayer online battle arena video game developed and published by Blizzard Entertainment. Announced at BlizzCon 2010, it was released on June 2, 2015 for macOS and Windows.[1][2] The game features various characters from Blizzard's franchises as playable heroes, as well as different battlegrounds based on Warcraft, Diablo, StarCraft, and Overwatch universes.
Players form into five-player teams and fight against another team in 5-versus-5 matches, with an average game duration of roughly 20 minutes. The first team to destroy opponents' main structure, known as the "King's Core", wins the match. Each themed battleground has a different metagame and secondary objectives to secure, whose completion gives your team massive advantages, typically through pushing power. Every player controls a single character, known as a "hero", with a set of distinctive abilities and differing styles of play. Heroes become more powerful over the course of a match by collecting experience points and unlocking "talents" that offer new abilities or augment existing ones, contributing to the team's overall strategy.
Heroes of the Storm is inspired by Defense of the Ancients, a community-created mod based on Warcraft III, another video game developed by Blizzard Entertainment. The game is free-to-play and is supported by microtransactions which can be used to purchase heroes, visual alterations for the heroes in the game, mounts, and other cosmetic elements.[3][4] Blizzard originally referred to the game as a "hero brawler",[5] but later started using the more common term for the genre — "multiplayer online battle arena" (MOBA).[6]
As of July 2022, Blizzard had ended major development of the game and entered it into maintenance mode.