Hidden Agenda | |
---|---|
Developer(s) | Trans Fiction Systems |
Publisher(s) | Springboard Software |
Producer(s) | Ron Martinez |
Designer(s) | Gregory Guerin Jim Gasperini Ron Martinez |
Programmer(s) | Ron Martinez Bill Herdle |
Artist(s) | Angela Greene |
Writer(s) | Jim Gasperini |
Platform(s) | Macintosh, DOS |
Release | 1988 |
Genre(s) | Government simulation game |
Mode(s) | Single-player |
Hidden Agenda is a 1988 strategy video game intended to simulate the conditions of a post-revolutionary Central American country. The player takes the part of the newly elected president of the fictional country of Chimerica, which has recently been liberated from the rule of the corrupt dictator Farsante and his ruling clique. It is considered a forerunner of the Games for Change movement, alongside other early Macintosh games including Chris Crawford's Balance of Power.