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HighFleet | |
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Developer(s) | Konstantin Koshutin |
Publisher(s) | MicroProse |
Producer(s) | Shane Gavin |
Designer(s) | Konstantin Koshutin |
Programmer(s) | Konstantin Koshutin Maxim Kiselev |
Artist(s) | Timur Kvasov Konstantin Syvolochky Artem Sokov |
Writer(s) | Konstantin Koshutin Maxim Kiselev Iren Koshutina |
Composer(s) | Turjan Aylahn Joro Moreira Patrick Sainton Peter Sandberg |
Engine | Haaf's Game Engine Box2D (physics) |
Platform(s) | Microsoft Windows |
Release | July 27, 2021[1] |
Genre(s) | Action-adventure Real time strategy Roguelike |
Mode(s) | Single-player |
HighFleet, styled as HighFleet: Deus in Nobis (Latin for "God within us") is an action-adventure strategy video game developed by Konstantin Koshutin and published by MicroProse.[2] The game involves the player commanding a fleet of metal airships on the dieselpunk post-apocalyptic world of Elaat in an attempt to seize a rebellious region rumored to have access to a nuclear reactor. The working title for the game was "Hammerfight 2" (after Koshutin's previous game), as the game was in development for more than a decade.