HighFleet

HighFleet
Digital banner art of HighFleet, featuring the character of Pyotr Ignatyevich
Developer(s)Konstantin Koshutin
Publisher(s)MicroProse
Producer(s)Shane Gavin
Designer(s)Konstantin Koshutin
Programmer(s)Konstantin Koshutin
Maxim Kiselev
Artist(s)Timur Kvasov
Konstantin Syvolochky
Artem Sokov
Writer(s)Konstantin Koshutin
Maxim Kiselev
Iren Koshutina
Composer(s)Turjan Aylahn
Joro Moreira
Patrick Sainton
Peter Sandberg
EngineHaaf's Game Engine
Box2D (physics)
Platform(s)Microsoft Windows
ReleaseJuly 27, 2021[1]
Genre(s)Action-adventure
Real time strategy
Roguelike
Mode(s)Single-player

HighFleet, styled as HighFleet: Deus in Nobis (Latin for "God within us") is an action-adventure strategy video game developed by Konstantin Koshutin and published by MicroProse.[2] The game involves the player commanding a fleet of metal airships on the dieselpunk post-apocalyptic world of Elaat in an attempt to seize a rebellious region rumored to have access to a nuclear reactor. The working title for the game was "Hammerfight 2" (after Koshutin's previous game), as the game was in development for more than a decade.

  1. ^ Vega, Sin (26 July 2021). "HighFleet review: a brilliant strategy game buried under frustrations". Rock, Paper, Shotgun. Retrieved 31 May 2022.
  2. ^ "HighFleet on Steam". store.steampowered.com. Retrieved 2021-06-08.