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Homeworld: Cataclysm | |
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Developer(s) | Barking Dog Studios |
Publisher(s) | Sierra Studios |
Composer(s) | Paul Ruskay, Greg Sabitz |
Series | Homeworld |
Platform(s) | Windows |
Release | |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, Multiplayer |
Homeworld: Cataclysm is a 2000 real-time strategy video game developed by Barking Dog Studios and published by Sierra Studios for Windows. It is the second entry in the Homeworld series and was originally developed as an expansion for Relic Entertainment's Homeworld, but was ultimately released as a stand-alone sequel. Set fifteen years after the events of the first game, Cataclysm follows the Kuun-Lan, a Kushaan mining starship that attempts to counter "the Beast", a destructive nanobot virus, while combatting the imperialist remnants of the Taiidan Empire, who seek revenge on the Kushaan and control of Hiigara.
The game was released on September 1, 2000 in North America and September 29, 2000 in Europe to positive critical reception, and was nominated for numerous strategy game of the year awards. In June 2017, the game was rereleased on GOG.com as Homeworld: Emergence, as the name "Cataclysm" was trademarked by Blizzard Entertainment for its third expansion of World of Warcraft.[2] Talks of a remake by Gearbox Software were reportedly conducted around the mid-2010s, but as of 2024 little news has surfaced since.