This article may lack focus or may be about more than one topic.(October 2020) |
Hook | |
---|---|
Developer(s) | Ukiyotei (SNES version) Core Design (Sega CD/Genesis versions) Spidersoft (Game Gear version) |
Publisher(s) | Sony Imagesoft |
Director(s) | Jeremy Smith (Game Gear version)[1] |
Producer(s) | Allan Becker Steve Marsden (Game Gear version)[1] |
Composer(s) | Tetsuya Furumoto Katsunori Ujiie (SNES, Mega Drive, Sega CD) Takafumi Fujisawa (SNES)[2] Matt Furniss (Game Gear)[1] |
Platform(s) | |
Release | |
Genre(s) | Platform |
Hook | |
---|---|
Developer(s) | Irem |
Publisher(s) | Irem |
Platform(s) | Arcade |
Release |
|
Genre(s) | Beat 'em up |
Hook | |
---|---|
Developer(s) | Painting by Numbers (NES, Game Boy) |
Publisher(s) | |
Composer(s) | Jonathan Dunn (C64, Game Boy) Matthew Cannon (NES) |
Platform(s) | |
Release |
|
Genre(s) |
Hook | |
---|---|
Developer(s) | |
Publisher(s) | |
Composer(s) | |
Platform(s) | |
Release |
|
Genre(s) |
There have been several video games based on the 1991 film Hook. A side-scrolling platform game for the Nintendo Entertainment System (NES) and Game Boy was released in the United States in February 1992. Subsequent side-scrolling platform games were released for the Commodore 64 and the Super Nintendo Entertainment System (SNES), and an arcade beat ‘em up by Irem later in 1992, followed by versions for the Sega CD, Sega Genesis, and Sega's handheld Game Gear console in 1993.
A graphic adventure point-and-click game, developed and published by Ocean Software,[3][4][5][6] was released for Amiga,[7] Atari ST,[8] and DOS[3] in 1992.
amiga-power-11
was invoked but never defined (see the help page).TOA-1992
was invoked but never defined (see the help page).CU1
was invoked but never defined (see the help page).AmigaFormat
was invoked but never defined (see the help page).ST
was invoked but never defined (see the help page).