Hostile Waters: Antaeus Rising

Hostile Waters: Antaeus Rising
Developer(s)Rage Software
Publisher(s)Rage Software
Interplay Entertainment (NA)
Director(s)David Percival
Programmer(s)Tim Austin
Artist(s)John Court
Writer(s)Warren Ellis
Composer(s)John O’Dowd
Platform(s)Microsoft Windows
Release
  • EU: 23 March 2001
  • NA: 12 June 2001[1]
Genre(s)Strategy game
Mode(s)Single player

Hostile Waters, released as Hostile Waters: Antaeus Rising in America, is a hybrid vehicle and strategy game developed and published by Rage Software for Microsoft Windows. It was inspired by Carrier Command (Realtime Games, 1988). It has won several awards and one unofficial award from Rock Paper Shotgun as a "lost classic" or "The best game you've never played".[2]

  1. ^ "Interplay's Hostile Waters: Antaeus Rising Ships to Retail!". Interplay Entertainment. 12 June 2001. Archived from the original on 24 June 2001. Retrieved 28 April 2022.
  2. ^ Gillen, Kieron (7 December 2007). "Making Of: Hostile Waters". Rock Paper Shotgun. Gamer Network. Archived from the original on 7 January 2024. Retrieved 25 January 2024.