Hotel Mario

Hotel Mario
Developer(s)Fantasy Factory
Publisher(s)Philips Interactive Media
Producer(s)Michael Ahn
Designer(s)Stephen Radosh
Artist(s)Jeff Zoern
Mirena Kim
Composer(s)Jack Levy
Max Steiner (theme only)
Marc St. Regis (uncredited)
SeriesMario
Platform(s)Philips CD-i
ReleaseApril 5, 1994
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

Hotel Mario is a puzzle video game developed by Fantasy Factory and published by Philips Interactive Media on the CD-i format on April 5, 1994. The player controls Mario, who must find Princess Toadstool by going through seven hotels in the Mushroom Kingdom; each hotel is divided into stages, and the objective is to close all of the doors on each stage. Each hotel ends in a boss fight with one of Bowser's Koopalings, culminating in a battle with Bowser.

Hotel Mario was one of four games featuring Nintendo characters published for the CD-i; the others were three Legend of Zelda games. Another Mario game, Super Mario's Wacky Worlds, was never released while a third game, Mario Takes America was planned but eventually canceled. Nintendo licensed the characters after not going forward with a deal for Philips to create a CD-ROM add-on for the Super NES.

Hotel Mario initially received mixed reviews; critics felt it was fun but had no lasting appeal. It has been retrospectively described as one of the worst video games, receiving criticism for its door-closing game mechanic, unresponsive controls, voice acting, and full-motion video cutscenes.