Hulk | |
---|---|
Developer(s) | Radical Entertainment |
Publisher(s) | Universal Interactive |
Director(s) | Mark James |
Producer(s) |
|
Designer(s) |
|
Programmer(s) | Chris Cudahy |
Artist(s) | Martin Bae |
Writer(s) | Jeff Houde |
Composer(s) | Graig Robertson |
Platform(s) | GameCube, PlayStation 2, Xbox, Windows |
Release | |
Genre(s) | Beat 'em up, stealth |
Mode(s) | Single-player |
Hulk is a 2003 action video game developed by Radical Entertainment and published by Universal Interactive for the PlayStation 2, Xbox, GameCube, and Microsoft Windows. The game primarily features beat 'em up gameplay showcasing the Marvel Comics superhero Hulk, and also includes stealth-based levels featuring the Hulk's human alter-ego Bruce Banner. While the game is a tie-in to the film of the same name (featuring the voice of Eric Bana reprising his role as Banner from the film), its narrative serves as a sequel, taking place years after the events of the film. The plot follows the Hulk and Banner, who must battle their arch-nemesis the Leader and stop him from unleashing an army of mutants upon the world.
Hulk received mixed reviews from critics; while reviewers praised the initial visceral satisfaction of using the Hulk's powers, intuitive controls, cel shaded visuals, interactive environments, sound design, and voice acting (particularly Bana's), they had mixed assessments of the range of fighting moves, music, and storyline, and criticized the repetitive gameplay, lack of enemy variety, simplistic stealth levels, and static camera. The game was commercially successful, selling over two million copies across all platforms. One of the Xbox version's levels was included as a playable demo on the film's DVD release, marking the first integration of a game demo onto a DVD. A sequel was in development, but was reworked into the standalone game The Incredible Hulk: Ultimate Destruction, which was released in 2005.