Hulk (video game)

Hulk
North American cover art for Microsoft Windows
Developer(s)Radical Entertainment
Publisher(s)Universal Interactive
Director(s)Mark James
Producer(s)
  • Tim Bennison
  • Jeff Barnhart
Designer(s)
Programmer(s)Chris Cudahy
Artist(s)Martin Bae
Writer(s)Jeff Houde
Composer(s)Graig Robertson
Platform(s)GameCube, PlayStation 2, Xbox, Windows
Release
  • NA: May 28, 2003
  • EU: June 13, 2003
  • AU: June 26, 2003
Genre(s)Beat 'em up, stealth
Mode(s)Single-player

Hulk is a 2003 action video game developed by Radical Entertainment and published by Universal Interactive for the PlayStation 2, Xbox, GameCube, and Microsoft Windows. The game primarily features beat 'em up gameplay showcasing the Marvel Comics superhero Hulk, and also includes stealth-based levels featuring the Hulk's human alter-ego Bruce Banner. While the game is a tie-in to the film of the same name (featuring the voice of Eric Bana reprising his role as Banner from the film), its narrative serves as a sequel, taking place years after the events of the film. The plot follows the Hulk and Banner, who must battle their arch-nemesis the Leader and stop him from unleashing an army of mutants upon the world.

Hulk received mixed reviews from critics; while reviewers praised the initial visceral satisfaction of using the Hulk's powers, intuitive controls, cel shaded visuals, interactive environments, sound design, and voice acting (particularly Bana's), they had mixed assessments of the range of fighting moves, music, and storyline, and criticized the repetitive gameplay, lack of enemy variety, simplistic stealth levels, and static camera. The game was commercially successful, selling over two million copies across all platforms. One of the Xbox version's levels was included as a playable demo on the film's DVD release, marking the first integration of a game demo onto a DVD. A sequel was in development, but was reworked into the standalone game The Incredible Hulk: Ultimate Destruction, which was released in 2005.