I.Q.: Intelligent Qube

I.Q.: Intelligent Qube
North American version cover art
Developer(s)G-Artists[a]
Publisher(s)Sony Computer Entertainment
Director(s)Kenji Sawaguchi
Producer(s)Tetsuji Yamamoto
Designer(s)Masahiko Sato
Programmer(s)Yukio Watanabe
Artist(s)Norio Nakamura
Composer(s)Takayuki Hattori
Platform(s)PlayStation
Release
  • JP: January 31, 1997
  • EU: October 1997
  • NA: November 17, 1997[1]
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

I.Q: Intelligent Qube[b], also known as Intelligent Qube in North America and Kurushi in Europe, is a 1997 puzzle video game developed by G-Artists and published by Sony Computer Entertainment for the PlayStation. In the game, the player controls a character who must run around a platform made of cubes, clearing certain cubes as they approach. Cubes are "cleared" by marking a spot on the stage, waiting for the cube to roll on top of it, and then deactivating the marked spot.

The game was well received by critics. The game performed well commercially in Japan and even won the Excellence Award for Interactive Art at the 1997 Japan Media Arts Festival.[2]

  1. ^ "PlayStation - News". 2000-12-08. Archived from the original on 2000-12-08. Retrieved 2023-04-09.
  2. ^ "1997 Japan Media Arts Festival Digital Art Excellence Prize: Intelligent Qube". Archived from the original on December 18, 2007. Retrieved September 5, 2007.


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