Ico

Ico
Cover art of the European and Japanese versions, painted by director Fumito Ueda and inspired by the Italian painter Giorgio de Chirico's The Nostalgia of the Infinite.
Developer(s)Team Ico[a]
Publisher(s)Sony Computer Entertainment
Director(s)Fumito Ueda
Producer(s)Kenji Kaido
Designer(s)Fumito Ueda
Artist(s)Fumito Ueda
Composer(s)
Platform(s)PlayStation 2
Release
  • NA: September 25, 2001
  • JP: December 6, 2001
  • EU: March 22, 2002
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

Ico (イコ, Iko, /ˈk/) is a 2001 action-adventure game developed and published by Sony Computer Entertainment for the PlayStation 2. It was designed and directed by Fumito Ueda, who wanted to create a minimalist game based on a "boy meets girl" concept. Originally planned for the PlayStation, Ico took approximately four years to develop. The team employed a "subtracting design" approach to reduce elements of gameplay that interfered with the game's setting and story in order to create a high level of immersion.

The player controls Ico, a boy born with horns, which his village considers a bad omen. After warriors lock him in an abandoned castle, he frees Yorda, the daughter of the castle's Queen, who plans to use Yorda to extend her life. Ico must work with Yorda to escape the castle, protecting her from enemies, assisting her across puzzles and solving puzzles.

Ico introduced several design and technical elements that have influenced subsequent games, including a story told with minimal dialogue, bloom lighting, and key frame animation. Although not a commercial success, it was acclaimed for its art, original gameplay and story elements and received several awards, including "Game of the Year" nominations and three Game Developers Choice Awards. Considered a cult classic, it has been called one of the greatest video games ever made, and is often brought up in discussions about video games as an art form. It was rereleased in Europe in 2006 in conjunction with Shadow of the Colossus, the spiritual successor to Ico. A high-definition remaster of the game was released alongside Shadow of the Colossus for the PlayStation 3 in The Ico & Shadow of the Colossus Collection in 2011.
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