Im Null

Im null
Developer(s)Zak Ayles
Programmer(s)Devin Horsman
Composer(s)Robin Arnott
EngineUnity
Platform(s)Browser
ReleaseNovember 2014
Genre(s)Walking simulator
Mode(s)Multiplayer

Im Null (stylized Im null) is a 2014 video game by Austin-based independent developer Zak Ayles. Described as a "virtual horror art gallery",[1] Im null is an experimental multiplayer game in which players explore wireframe environments. Im null received praise from critics for its experimental gameplay and themes of isolation and connection. After a period of incompatibility of Unity Web Player games on modern web browsers,[2] Ayles restored the game on his personal website in August 2022[3] with the help of Ryder Cutler.[4]

  1. ^ Cite error: The named reference KS was invoked but never defined (see the help page).
  2. ^ "Old Unity Web Player Games fail to download game content". Github. 5 October 2017.
  3. ^ Ayles, Zak (August 2022). "Im null". Game Jolt.
  4. ^ https://twitter.com/a7770801/status/1561442389960826880