Imperium Galactica

Imperium Galactica
Developer(s)Digital Reality
Publisher(s)GT Interactive
Producer(s)
  • Jason Schreiber
  • Nick Bridger
Designer(s)
  • Gábor Fehér
  • István Kiss
Programmer(s)
  • István Kiss
  • Ferenc Szabó
Composer(s)Tamás Kreiner
Platform(s)DOS, Windows
ReleaseMarch, 1997
Genre(s)4X
Mode(s)Single player

Imperium Galactica is a 4X video game, developed by Digital Reality. The same company would later make its sequel, Imperium Galactica II, in 1999. Imperium Galactica was published and distributed by GT Interactive in 1997. The soundtrack is the work of Tamás Kreiner.[1] Nexus: The Jupiter Incident, developed by the Hungarian-based Mithis Entertainment, was originally planned and designed as Imperium Galactica 3 but in development renamed and refocussed to a real-time tactics game.[2] The game was re-released in 2016 on GOG.com with support for Windows.

  1. ^ "Interview with composer Tamás Kreiner and Ervin Nagy". GSoundtracks. Retrieved 2010-01-26.
  2. ^ James Yee (2012-10-10). "Nexus 2 Interview". kickstarter-conversations.com. Archived from the original on 2013-11-18. Retrieved 2013-07-26. Nexus had a long history already before it was published. The game was developed by Mithis, a Hungarian games development studio in Budapest. They had signed the game at the time with German publisher CDV. CDV decided that they wanted a license for the game and they acquired the license for Imperium Galactica. So, the game we know as Nexus would have been Imperium Galactica 3 as far as CDV was concerned.