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Designers | Derek Pearcy |
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Publishers | Steve Jackson Games |
Publication | 1997 |
Genres | horror |
Systems | Custom (d666) |
In Nomine is a role-playing game designed by Derek Pearcy and published in 1997 by Steve Jackson Games,[1] based on the French game In Nomine Satanis/Magna Veritas. Players typically assume the role of angels and demons in a setting that draws heavily from traditional Christianity.[2] In Nomine won the Origins Award for Best Graphic Presentation of a Roleplaying Game, Adventure, or Supplement of 1997.[3]