Indiana Jones and the Temple of Doom | |
---|---|
Developer(s) | Tengen |
Publisher(s) | Mindscape (original)[1] Tengen (re-release) |
Programmer(s) | Bob Flanagan |
Artist(s) | Susan G. McBride Sam Comstock |
Composer(s) | Brad Fuller |
Platform(s) | Nintendo Entertainment System |
Release | December 21, 1988[1] |
Genre(s) | Action |
Mode(s) | Single-player |
Indiana Jones and the Temple of Doom is an action game released in 1988 for the Nintendo Entertainment System. The game is based on the arcade game and film of the same name. The resulting product differed from the arcade version in several aspects, but kept the same underlying premise and style.
The game was originally released by Mindscape in December 1988. The publishing rights reverted to Tengen the following year and it announced plans to re-release the game that October.[2] Indiana Jones and the Temple of Doom gives the player control of Indiana Jones as he makes his way through the temple in a series of 12 levels or "waves". In the final wave, the player must defeat the villain of the film, Mola Ram, on a rope bridge that recreates the final scene in the movie. Reception of the game was generally negative.