Indiana Jones and the Temple of Doom (1988 video game)

Indiana Jones and the Temple of Doom
Box art of Tengen's release; drawn by Drew Struzan
Developer(s)Tengen
Publisher(s)Mindscape (original)[1]
Tengen (re-release)
Programmer(s)Bob Flanagan
Artist(s)Susan G. McBride
Sam Comstock
Composer(s)Brad Fuller
Platform(s)Nintendo Entertainment System
ReleaseDecember 21, 1988[1]
Genre(s)Action
Mode(s)Single-player

Indiana Jones and the Temple of Doom is an action game released in 1988 for the Nintendo Entertainment System. The game is based on the arcade game and film of the same name. The resulting product differed from the arcade version in several aspects, but kept the same underlying premise and style.

The game was originally released by Mindscape in December 1988. The publishing rights reverted to Tengen the following year and it announced plans to re-release the game that October.[2] Indiana Jones and the Temple of Doom gives the player control of Indiana Jones as he makes his way through the temple in a series of 12 levels or "waves". In the final wave, the player must defeat the villain of the film, Mola Ram, on a rope bridge that recreates the final scene in the movie. Reception of the game was generally negative.

  1. ^ a b Miller, Skyler (2007). "Indiana Jones and the Temple of Doom". allgame. Retrieved 2007-10-07.[permanent dead link]
  2. ^ "Tengen Announces New Games for NES". Computer Entertainer. Vol. 8, no. 7. Computer Entertainer. October 1989. p. 10.