Indigenous people have created and collaborated on video games, such as John Romero,[1] co-designer of Doom, and Allen Turner,[2][3] who has worked as a designer on a wide range of titles including Stubbs the Zombie in Rebel Without a Pulse. Indigenous people have also conveyed their cultures through games, such as Never Alone and Thunderbird Strike.[4][5][6]
While many early video games and their iterations which depict Indigenous people misrepresent them and perpetuate negative stereotypes,[7][8] video games created by Indigenous people enable self-determination.[9][10] Increasingly, there has been a growth in community organizing around Indigenous games worldwide.[11][12] Indigenous developers and their video games have been featured in exhibitions including the DIGITAL MEDIA ART+CADE as part of imagineNATIVE,[13] Memories of the Future/Souvenirs du futur at SAW Video Media Art Centre,[14] and REGENERATION: Breaking Time with Indigenous Video Games at the Western Front.[15]