Infinite Crisis | |
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Developer(s) | Turbine |
Publisher(s) | Warner Bros. Interactive Entertainment |
Composer(s) | Matthew Harwood |
Platform(s) | Microsoft Windows |
Release |
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Genre(s) | Multiplayer online battle arena |
Mode(s) | Multiplayer |
Infinite Crisis was a 2015 multiplayer online battle arena (MOBA) video game based on the fictional universe of DC Comics, developed by Turbine and published by Warner Bros. Interactive Entertainment, loosely based on the comic book series of the same name. The game featured two squads of DC heroes and villains as they competed in combats across multiple destructive battlefields featuring in-game changing catastrophic events. It was a free-to-play game that was supported by micro-transactions.
In Infinite Crisis, players assumed the role of a character called "champion", each character having a set of unique abilities, battling with a team against other players or computer-controlled champions. In the most popular game mode, players controlled their champions, destroying enemy turrets and completing the set objectives. In order to win, each team's goal was to destroy the opposing team's power core, a building inside the enemy base. This goal was achieved by destroying enemy drones and turrets.[3]
As of August 14, 2015, Infinite Crisis and its servers were shut down.[2]