Iron Soldier 3 | |
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Developer(s) | Eclipse Software Design |
Publisher(s) | PlayStation VM Labs (Nuon) |
Director(s) | Marc Rosocha |
Designer(s) | Marc Rosocha |
Programmer(s) | Gerhard Seiler |
Artist(s) | Daniel Hericks |
Composer(s) | Harald Riegler Peter Steinkellner |
Series | Iron Soldier |
Platform(s) | PlayStation, Nuon |
Release | PlayStation Nuon
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Genre(s) | Mech simulation |
Mode(s) | Single-player, multiplayer |
Iron Soldier 3 is a 2000 mech simulation video game developed by Eclipse Software Design for the PlayStation and Nuon. It was published by Vatical Entertainment and VM Labs in North America, and by Telegames in Europe. It is the third and final entry in the Iron Soldier series. Set in a future where industrialization has covered much of the Earth, the player takes part in an elite defense force piloting a robot to protect the United Republic against terrorist activities by PENTA. The player is tasked with various objectives while fighting enemies in multiple missions.
After the release of Iron Soldier 2, Eclipse Software approached Sony to work on PlayStation and came close to a deal to publish Iron Soldier 3 as a first-party title, but this was cancelled at the last minute, leading to a deal being signed with Vatical Entertainment and Telegames, while a Nuon version was made for VM Labs. Most of the team was scattered across countries and wanted to retain, but not break, the core gameplay they created on the Atari Jaguar.
Iron Soldier 3 received a mixed reception from critics, with many divided over various aspects such as the audiovisual presentation, gameplay, controls, and multiplayer. It was the last Eclipse title to be released, as founder Marc Rosocha moved on to other endeavors. In 2021, a licensed re-release of the Nuon version was made by publisher Songbird Productions.