James Bond 007: Everything or Nothing

James Bond 007: Everything or Nothing
Developer(s)EA Redwood Shores[a]
EA Tiburon
EA Canada
Publisher(s)Electronic Arts[b]
Producer(s)
  • Scot Bayless
  • Nicholas Earl
Designer(s)
  • Jason VandenBerghe
  • Chuck Beaver
  • Serena Lam
Programmer(s)
  • Tim Wilson
  • Brad Gour
Artist(s)
  • David Carson
  • Jay Riddle
  • Habib Zargarpour
Writer(s)
Composer(s)
SeriesJames Bond
Engineid Tech 3
EAGL (physics)
Platform(s)
Release
  • NA: February 17, 2004
  • EU: February 27, 2004
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

James Bond 007: Everything or Nothing is an action-adventure video game based on the James Bond films. It was developed by EA Redwood Shores, EA Tiburon & EA Canada and published by Electronic Arts under the EA Games label for the GameCube, PlayStation 2, and Xbox. The game features a cast of voice actors including Pierce Brosnan, reprising his film role as MI6 agent James Bond. Other returning actors include Richard Kiel, John Cleese and Judi Dench, as Jaws, Q and M respectively, alongside Willem Dafoe, Heidi Klum, Misaki Ito, Shannon Elizabeth, and Mýa. It is considered a continuation of Die Another Day (2002), featuring Brosnan in his final performance as Bond.

Development of the game began in 2001. Written by Bruce Feirstein, Danny Bilson, and Paul De Meo, Everything or Nothing centers around Bond dealing with the use of nanotechnology as terrorism. The player controls Bond, and the game includes several driving levels. It is the second Bond game played in third-person after Tomorrow Never Dies (1999), and is the first Bond game to feature a two-player cooperative mode. Everything or Nothing was released in February 2004. It received "generally positive reviews" according to Metacritic.
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