Jamie Chambers

Jamie Chambers
Felicia Day (Left) and Jamie Chambers (Right)
Born
James Edwin Vartanian Chambers

January 25, 1975
Atlanta, GA
NationalityAmerican
OccupationGame designer

Jamie Chambers (born January 25, 1975)[1] is an American game designer who works primarily on role-playing games, contributing in a variety of genres. He served as Vice President of the non-profit Game Manufacturers Association, a trade association for the hobby games industry,[2] from 2007 until 2016, when he chose not to seek re-election.[3] He succeeded Marcus King for the post. Chambers worked with Margaret Weis at Sovereign Press in 1988, then transitioned with her to Margaret Weis Productions (MWP) where he served as Vice President and Lead Designer.[4] While there, he created the Cortex System,[5] a role-playing game ruleset that has been used by MWP since that time.

  1. ^ "Jamie Chambers | Board Game Designer | BoardGameGeek". boardgamegeek.com. Retrieved 2019-03-02.
  2. ^ "GAMA About Us page". Retrieved Feb 27, 2019.
  3. ^ "GAMA Elects Two New Board Members". June 30, 2016. Retrieved Feb 27, 2019.
  4. ^ "The Guild Companion: An Interview with Jamie Chambers". www.guildcompanion.com. Retrieved 2019-03-02.
  5. ^ "Battlestar Galactica Role Playing Game". Sci Fi Weekly. Sep 11, 2007. Archived from the original on September 15, 2007.