Jason D. Anderson

Jason D. Anderson
Anderson in 2015
NationalityAmerican
Occupation(s)Video game designer, video game artist
EmployerinXile Entertainment
Notable workFallout, Arcanum: Of Steamworks and Magick Obscura, Vampire: The Masquerade – Bloodlines, Evolve

Jason D. Anderson, usually credited as Jason Anderson, is a video game developer. He started out as a contract artist for Interplay on the USCF Chess project. He was later hired to work on Fallout for which he became Lead Technical Artist, working on the original game design, interface, and quests. After working on the prototype design for Fallout 2, Anderson left with fellow developers Timothy Cain and Leonard Boyarsky to found Troika Games. After Troika Games collapsed, Anderson left the game industry for a short time to sell real estate.[1]

Interplay reopened in-house development and in 2007 hired Anderson as Creative Director for an unannounced massively multiplayer online game.[2] In March 2009, Anderson joined inXile Entertainment as Creative Director.[3] In January 2011, he left inXile to join Turtle Rock Studios. In March 2012, inXile announced the crowdfunded development of Wasteland 2 with Anderson as the game's storyline author.[4]

In March 2019 it was announced on Twitter that Anderson had rejoined inXile, who in the meantime had been acquired by Microsoft alongside Obsidian Entertainment. This indirectly reunites him with Troika colleagues Tim Cain and Leonard Boyarsky, who work for Obsidian.

  1. ^ Blancato, Joe (26 December 2006). "The Rise and Fall of Troika". Escapist. Archived from the original on 6 July 2007. Retrieved 8 July 2009.
  2. ^ Beekers, Thomas (2 December 2007). "Interplay MMORPG Interview with Jason Anderson". Game Banshee. Archived from the original on 24 September 2015. Retrieved 8 July 2009.
  3. ^ Remo, Chris (19 March 2009). "Interview: Fallout Co-Creator Jason Anderson Discusses New inXile Post". Gamasutra. Retrieved 23 December 2009.
  4. ^ "Wasteland 2 by inXile entertainment — Kickstarter".