Jungle Strike

Jungle Strike
MS-DOS cover art
Developer(s)High Score Productions
Granite Bay Software[a]
Publisher(s)Electronic Arts[b]
Producer(s)Scott Berfield, Susan Manley
Designer(s)John Manley, Tony Barnes
Composer(s)Brian Schmidt
SeriesStrike
Platform(s)Sega Genesis, MS-DOS, Amiga (500/1200), Amiga CD32, Super Nintendo Entertainment System, Game Gear, Game Boy/Super Game Boy, PlayStation Portable[nb 1]
Release1993 (Genesis)
1994 (Amiga, CD32)
1995 (SNES, DOS, Game Boy, Game Gear)
Genre(s)Shoot 'em up
Mode(s)Single player

Jungle Strike[c] is a video game developed and published by Electronic Arts in 1993 for the Sega Genesis. The game was later released on several other consoles such as the Super Nintendo Entertainment System (SNES), and an upgraded version was made for DOS computers. The Amiga conversion was the responsibility of Ocean Software while the SNES and PC DOS versions were that of Gremlin Interactive, and the portable console versions were of Black Pearl Software. It is the direct sequel to Desert Strike (a best-seller released the previous year) and is the second installment in the Strike series. The game is a helicopter-based shoot 'em up, mixing action and strategy. The plot concerns two villains intent on destroying Washington, D.C. The player must use the helicopter and occasionally other vehicles to thwart their plans.

Its game engine was carried over from a failed attempt at a flight simulator and was inspired by Matchbox toys and Choplifter. Jungle Strike retained its predecessor's core mechanics and expanded on the model with additional vehicles and settings. The game was well received by most critics upon release. Publications praised its gameplay, strategy, design, controls and graphics.
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