Justice League: Injustice for All

Justice League: Injustice for All
Developer(s)Saffire
Publisher(s)Midway Games
Director(s)Brian Christensen
Producer(s)
  • Kevin Potter
  • Ames Kirshen
  • Adam Schwenk
Designer(s)
  • Andrew Nielson
  • Jason Ablett
  • John Nielson
Programmer(s)John Nielson
Artist(s)Andrew Nielson
Writer(s)Flint Dille
Composer(s)Rick Bradshaw
Platform(s)Game Boy Advance
Release
  • NA: November 18, 2002
Genre(s)Beat 'em up, platform
Mode(s)Single-player

Justice League: Injustice for All is a 2002 video game developed by Saffire and published by Midway Games for the Game Boy Advance. The game is based on the Justice League animated television series and showcases the League's seven members within the context of a side-scrolling beat 'em up with platforming elements. The plot centers on the League's efforts to avert global catastrophe carried out by Lex Luthor's Injustice Gang.

Development commenced upon Midway Games' acquisition of the rights to the Justice League of America comic book series and TV series, which took place during an industry-wide trend of video game publishers acquiring comic book superhero licenses. The game received mixed reviews from critics, who regarded it as a short and formulaic brawler indistinct from other entries in the genre.