The article's lead section may need to be rewritten. (September 2013) |
Kartia: The Word of Fate | |
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Developer(s) | Atlus |
Publisher(s) | |
Director(s) | Kenichi Mishima |
Producer(s) | Kouji Okada |
Designer(s) | Shirō Takashima |
Artist(s) | Yoshitaka Amano |
Writer(s) | Kazunori Sakai |
Composer(s) | Kenichi Tsuchiya Masaki Kurokawa |
Platform(s) | PlayStation, PlayStation Network |
Release | PlayStationPlayStation Network |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player, multiplayer |
Kartia: The Word of Fate (or simply Kartia), known as Legend of Kartia in Europe and Rebus (レブス, Rebusu) in Japan, is a tactical role-playing game developed and published by Atlus for Sony's PlayStation video game console in 1998. It is best known for the work of its art designer, Yoshitaka Amano, who had previously worked on the Final Fantasy series.[4][5] Shigenori Soejima, another artist who would later be known for his work on the Persona series, also contributed to the game as an item graphics artist.[6] The game was re-released on the Japanese PlayStation Network in 2011.[3]
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