Kartia: The Word of Fate

Kartia: The Word of Fate
North American cover art
Developer(s)Atlus
Publisher(s)
Director(s)Kenichi Mishima
Producer(s)Kouji Okada
Designer(s)Shirō Takashima
Artist(s)Yoshitaka Amano
Writer(s)Kazunori Sakai
Composer(s)Kenichi Tsuchiya
Masaki Kurokawa
Platform(s)PlayStation, PlayStation Network
ReleasePlayStation
PlayStation Network
Genre(s)Tactical role-playing
Mode(s)Single-player, multiplayer

Kartia: The Word of Fate (or simply Kartia), known as Legend of Kartia in Europe and Rebus (レブス, Rebusu) in Japan, is a tactical role-playing game developed and published by Atlus for Sony's PlayStation video game console in 1998. It is best known for the work of its art designer, Yoshitaka Amano, who had previously worked on the Final Fantasy series.[4][5] Shigenori Soejima, another artist who would later be known for his work on the Persona series, also contributed to the game as an item graphics artist.[6] The game was re-released on the Japanese PlayStation Network in 2011.[3]

  1. ^ Mielke, James (July 23, 1998). "Rent Kartia at Blockbuster First [date mislabeled as "April 28, 2000"]". GameSpot. Red Ventures. Archived from the original on February 21, 1999. Retrieved November 20, 2020.
  2. ^ Cite error: The named reference OPMUK was invoked but never defined (see the help page).
  3. ^ a b Sony staff. "Rebus". PlayStation Japan (in Japanese). Sony Interactive Entertainment. Retrieved April 24, 2012.
  4. ^ IGN staff (November 17, 1997). "Tactics Buster?". IGN. Ziff Davis. Retrieved November 20, 2020.
  5. ^ "The RPG Revolution". Electronic Gaming Monthly. No. 106. Ziff Davis. May 1998. p. 86.
  6. ^ "Shigenori Soejima Interview." Shigenori Soejima Art Works 2004-2010. Udon Entertainment. July 1, 2010. pp. 145-153. ISBN 978-1926778327. Transcript