Katsuya Eguchi

Katsuya Eguchi
江口 勝也
Eguchi on stage during Nintendo's press conference at E3 2012
Born (1965-04-07) April 7, 1965 (age 59)
Occupation(s)video game designer, director and producer
Years active1986–present
EmployerNintendo
Notable workStar Fox
Animal Crossing
Wii Sports
TitleManager at Nintendo EAD (2003-2013)
Deputy General Manager of Nintendo EAD (2013-2015)
Deputy General Manager of Nintendo EPD (2015-present)
Director at the board of directors in SRD Co., Ltd.

Katsuya Eguchi (Japanese: 江口 勝也, Hepburn: Eguchi Katsuya, born April 7, 1965)[1] is a Japanese video game designer, director and producer, most known for being a creator of the Animal Crossing series.[2][3][4][5]

He was born in 1965 in Tokyo, Japan and grew up in Chiba Prefecture. He began work at Nintendo in 1986 and spent some time doing promotional artwork before starting as a designer on Super Mario Bros. 3. He first served as director for Star Fox in 1993. Other games he has directed include Super Mario World, Star Fox 2, Wave Race 64, and Yoshi's Story.[6][7][8]

Eguchi served as a senior producer of his own EAD software development group, but currently serves as the Deputy General Manager of Nintendo's Entertainment Planning & Development division.[9]

After Nintendo's acquisition of SRD Co., Ltd. (System Research and Development) in 2022, Eguchi was chosen to be the Nintendo representative at the group as part of the board of directors of the company.[10]

  1. ^ Schmitz, Tobias (3 May 2020). "Inside Nintendo 172: Animal-Crossing-Produzent Katsuya Eguchi im Entwicklerportrait". Nintendo-Online. Retrieved 4 May 2020.
  2. ^ Samantha Sofka (March 28, 2014). "Animal Crossing's Katsuya Eguchi Explains How the Series Embraces Change". nintendolife.com. Retrieved February 22, 2016.
  3. ^ Stephen Totilo (September 14, 2015). "Some Inside Baseball For Nintendo Fans As EAD Transforms". kotaku.com. Retrieved February 22, 2016.
  4. ^ Stew Shearer (September 25, 2013). "Nintendo's Shigeru Miyamoto Talks About Passing the Torch". escapistmagazine.com. Archived from the original on December 4, 2018. Retrieved February 22, 2016.
  5. ^ Chris Schilling (June 1, 2013). "Animal Crossing New Leaf: a different kind of social experience". telegraph.co.uk. Retrieved February 22, 2013.
  6. ^ Savino, Candace (2008-07-16). "E308: Live highlights from Nintendo's private conference". Nintendo Wii Fanboy. Weblogs, Inc. Retrieved 2008-07-17.
  7. ^ Becky Chambers (March 29, 2014). "Nintendo Devs Credit Animal Crossing: New Leaf's Success To Having A Gender-Balanced Team". themarysue.com. Retrieved February 22, 2016.
  8. ^ Jason Cipriano (May 5, 2013). "'Animal Crossing' Developers Pick Their Favorite Characters". mtv.com. Archived from the original on March 28, 2016. Retrieved February 22, 2016.
  9. ^ Rad, Chloi; Otero, Jose (14 September 2015). "Nintendo Reveals Restructuring Plans". IGN. Retrieved 15 September 2015.
  10. ^ "会社概要".