Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes
Developer(s)Steel Crate Games
Publisher(s)Steel Crate Games
Designer(s)
  • Allen Pestaluky
  • Ben Kane
  • Brian Fetter
Programmer(s)
  • Allen Pestaluky
  • Ben Kane
  • Brian Fetter
Artist(s)Chris Taylor
Composer(s)Liam Sauvé
EngineUnity
Platform(s)
Release
  • Gear VR
  • 16 July 2015
  • Microsoft Windows
  • 8 October 2015
  • OS X
  • 14 December 2015
  • Oculus Rift
  • 26 March 2016
  • PlayStation VR
  • 13 October 2016
  • Google Daydream
  • 10 November 2016
  • Linux
  • 19 December 2017
  • Oculus Go
  • 1 May 2018
  • Nintendo Switch, PS4, Xbox One
  • 16 August 2018
  • Oculus Quest
  • 21 May 2019
  • iOS, Android (non-VR)
  • 1 August 2019
Genre(s)Puzzle
Mode(s)Multiplayer

Keep Talking and Nobody Explodes is a puzzle video game developed and published by Canadian studio Steel Crate Games.[1] The game tasks a player with disarming procedurally generated bombs with the assistance of other players who are reading a manual containing instructions. It was designed around virtual reality support, with availability first on Android-driven Samsung Gear VR,[2] with later ports to supported devices on Microsoft Windows, OS X, PlayStation 4, and Linux; though could be played without virtual reality in some cases. An update for the game released in August 2018 removed the virtual reality requirement for these existing systems, as well as included releases for the Nintendo Switch and Xbox One. Non-VR ports for iOS and Android were released in August 2019.

  1. ^ "Steel Crate Games". Twitter. Retrieved 9 February 2020.
  2. ^ "Press Kit". Steel Crate Games. Archived from the original on 13 September 2018. Retrieved 4 October 2018.