Ken's Labyrinth

Ken's Labyrinth
Developer(s)Ken Silverman
Publisher(s)Epic MegaGames
Designer(s)Ken Silverman
Platform(s)MS-DOS
Release
  • NA: January 1, 1993
Genre(s)First-person shooter
Mode(s)Single-player

Ken's Labyrinth is a first-person shooter for MS-DOS published in 1993 by Epic MegaGames. It was programmed by Ken Silverman, who later designed the Build engine used for rendering in 3D Realms's Duke Nukem 3D (1996). Ken's Labyrinth consists of three episodes, the first of which was released as shareware. An earlier version was self-published by Silverman.