This biography of a living person needs additional citations for verification, as its only attribution is to self-published sources; articles should not be based solely on such sources. (June 2017) |
Ken Silverman | |
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Born | Mount Kisco, New York, U.S. | November 1, 1975
Occupation | Game programmer |
Years active | 1989-present |
Known for | Build engine, Ken's Labyrinth, Voxlap |
Website | advsys |
Ken Silverman (born November 1, 1975) is an American game programmer, best known for writing the Build engine. It was most notably utilized by Duke Nukem 3D, Shadow Warrior, Blood, and more than a dozen other games in the mid- to late-1990s.
Once considered the primary rival of John Carmack (later succeeded by Tim Sweeney),[1] Silverman started work on the Build engine sometime before his first semester at Brown University in 1993, under a contract with Apogee Software. In the wake of Duke Nukem 3D and other Build engine games, Silverman left the commercial game industry.
Silverman has been CTO and co-founder of Ardfry Imaging, LLC responsible for the PNG Compression tool PNGOUT. He is the founder and Chief Computer Scientist of VOXON, makers of the world's most advanced 3D volumetric display system.